High Positioning Accuracy Large Space Positioning StepVR System
- StepVR is the brand of the our core technology.
- The large space laser positioning technology is the highlight with
- Hardware is indepedently developed.
- Some software used under license.
- Using limited physical space to simulate unlimited virtual reality
world, with very high degree of freedom.
In StepVR, the effect is created by VR headsets consisting of
head-mounted goggles with a screen in front of the eyes. StepVR is
UNTETHERED i.e. no wires that would limit large movements thanks to
advances in large space positioning technologies.
- High positioning accuracy can be achieved up to 1mm
- 6m x 6m free activity space
- Multi person interactive
- Low cost, easy to install
- Can be extended to any large area
|5 x 5 Square Meters Plan|
|For 2 person with a 15-20 mins game|
|1||Positioning System||GVB-B101||Power restoration: 12V, 3A adapter. Include 4 cells, 120HZ, with
related parts||1 set||0.5kg/set|
|2||Positioner||GVB-B201||Quantity of sensor: 24 pcs Power: 2.5w Wireless Spectrum: 5.8G wifi
Battery requirement: lithium battery or 5v, 360HZ||2 pc||0.2kg|
|3||VR Glass||Resolution ratio: 1200 * 1080, 90HZ,Quantity of sensor: 24 pcs,
View Angle: 110 degrees, Battery requirement: lithium battery or 5v||2 pc||0.6kg/pc|
|4||Wireless Computer||VR ONE 7RE||MSI VR ONE 7RE-065US,2.9GHz i7-7820HK Black, Red PC||2 pc||1kg|
|5||Hand Shank||GVB-B202||Quantity of sensor: 30 pcs, Capacity of battery: 2000mAH,Working
time: 3 hours,Wireless Spectrum: 5.8G wifi, 360HZ||2 pc||0.3kg|
|6||Lithium Battery||Input: 230W AC-in, 0.5 or 0.3c||2 set||2kg|
|7||Game||Soft ware||For one person. 15 mins||1|
|Remark||Requirements: The minimun requirements for computer is i5|
Space size: L5 x W5 x H2.4m (25 m2) with main bracket
1. High positioning accuracy and low delay
The high efficiency standard positioning unit with embedded control
chip is indepedently developed. High positioning accuracy can be
achieved up to 1mm, and the delay can be controlled below 2ms. High
positioning accuracy and low latency means high level of VR
immersion to the user.
2. Anti occlusion, easy to capture
Laser positioning technology has almost no delay and is not afraid
of occlusion, even if the positioning unit or handle is placed on
3. Unlimited expansion of VR space
VR space expansion is now possible. From a small space fit for one
person up to thousands of square feet of play space - StepVR makes
this easy to be achieved.
4. Multi target calibration
Laser positioning can realize the spatial location of infinite
targets, because the laser positioning technology can be
distributed That is, each location object carries its own
processing unit, and the processing unit can also directly identify
its own location node The data to calculate, to achieve each goal
independent positioning. Even if the increase in target is more, it
will not cause the system to overload .
5. Operation and maintenance cost is low
After installation and debugging of the equipment, it is not
necessary to adjust the equipment repeatedly, such as optical
positioning. This saves operators a great deal on labor and
6. Open source SDK
Provide open source SDK, perfect adaptation of the UE4 engine,
CryEngine3, Unity 3D, Cocos 3D, native development and other
7. High performance price ratio
With the development of VR market, the space also needs to be
larger, but the high price of equipment prevents wide adoption.
With the maturity of our self-developed laser large space
positioning hardware solutions, pricing is now competitive. Price
is only 1/2-1/3 compared to closest competitor in terms of
8. Running smoothly and smoothly
Laser positioning technology avoids the complexity of image
processing technology, high equipment cost and slow operation
speed. It is not easy to be affected by natural light and other
disadvantages, and achieves indoor positioning with high precision
and high response speed, compared with optical positioning. It is
more stable, and the positioning unit with still run accurately and
smoothly even in rough handling conditions.